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Well, here it is, Planetverse. It’s my attempt at a space-like game, and development started today, 29 December 2014. I started after playing Kerbal Space Program for several years. Just like KSP, I am developing Planetverse in Unity, which I already have some experience with. After a day of development, here is what I have!


screenshot1-29.12.2014


Anyway, updates are coming soon, and if you’re wondering, that big blob behind the spaceship is the main star. None of the planets/stars have names yet, but all the job-applicants (not implemented yet) will have randomly generated names.


To do:

  • Procedurally-generated universe, randomly generated unique names for all stars/planets
  • Ability to customise your spaceship
  • Procedurally-generated planet/asteroid meshes
  • Procedurally-generated solar system

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